Red Shadows 2010 - test shots
Re: Red Shadows 2010 - test shots
Flints camo scheme is based on the US digital format of cam clothing. So despite the shade of green I think it looks alright.
When confronted by a difficult problem you can solve it more easily by reducing it to the question. How would the Lone Ranger handle this?
Re: Red Shadows 2010 - test shots
Yes, you were. You could have chosen any one of a million responses, and you chose to sarcastically pick fault. Being a smart arse 24/7 is very annoying, Sundance.Sundance wrote:i wasn't being cynical. i was asking a straight-forward question.The Baron wrote:I wasn't in the mood for cynicism in the face of some of the best news we've ever had. Get with the program, will you?
the Shad figures look great. i still think the nu-Flint's camo colours are shite. the Major looks good, but i'd be far happier if he had black hair.
Re: Red Shadows 2010 - test shots
what?! i wasn't sarcastic! i just said is it me or has that nu-Shad got two right arms? what's sarky about that? it was a simple question!
Re: Red Shadows 2010 - test shots
Oh for f*ck's sake. Someone please kill him.
- jamarmiller
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Re: Red Shadows 2010 - test shots
I like the black shirt on the shad better too and glad it was changed HOWEVER I would like ONE of the white shirts to make a alternate character or something
and hell ya Baron ! Lay it on !! LOL
and hell ya Baron ! Lay it on !! LOL
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Re: Red Shadows 2010 - test shots
The Baron wrote:Oh for f*ck's sake. Someone please kill him.
THY WILL BE DONE
fast and painless or slow and methodical???
- jamarmiller
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Re: Red Shadows 2010 - test shots
lol I voted!
Re: Red Shadows 2010 - test shots
So, having scraped that off, I'm wondering if these test shots are an indication of all of the WIPs by the Joecon design team. Anybody else spot the three Roboskulls?
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Re: Red Shadows 2010 - test shots
Ohhhh, an articulated Red Vulture.
Cool.
A couple more notes, I'm impressed at the attenetion to detail on the Skull and Zargon bones logo. Just wondering too, Jim, will the new articulated figures appear in an updated version of this?

When they arrive, of course. Now the 9 will become 12, and the interrogator, 13. Spooky...... best wait for the comic.

A couple more notes, I'm impressed at the attenetion to detail on the Skull and Zargon bones logo. Just wondering too, Jim, will the new articulated figures appear in an updated version of this?

When they arrive, of course. Now the 9 will become 12, and the interrogator, 13. Spooky...... best wait for the comic.