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Action Forc vs. Red Shadows: The Role Playing Game
Posted: 11 May 2010 00:40
by samsallspark
Hello to all my friends across the pond, I have an idea that I want to run past my fellow customizers, who's up for making and doing up designs for a proper Action Force vs. Red Shadows Role Playing Game?
Sourcebooks, game master screens, expansin sets etc, etc.
I figure with the wealth of information you all have that together we could build a truly unique forum created project!
(Look at these and just imagine the stories that could be written up).
Re: Action Forc vs. Red Shadows: The Role Playing Game
Posted: 11 May 2010 08:05
by Red Laser
If it gets done the stats for the Red Shadows should be better than they are in the Firefight game me and Jamar are playing. We lost our Muton because it only had 2 life points.
Re: Action Forc vs. Red Shadows: The Role Playing Game
Posted: 11 May 2010 08:07
by The Baron
What? They're indestructible!
Re: Action Forc vs. Red Shadows: The Role Playing Game
Posted: 11 May 2010 08:16
by Red Laser
That's what I thought to but it is dead now.
Re: Action Forc vs. Red Shadows: The Role Playing Game
Posted: 11 May 2010 08:33
by samsallspark
I'd like to see maps, play pieces, the works, really make it like a true Role Playing Game! have subsets like vacation in the shadows for example.
Re: Action Forc vs. Red Shadows: The Role Playing Game
Posted: 11 May 2010 10:55
by Sundance
Skip and Eagle should get agility bonus cuz they have grappeling lines.
Beaver should get a stealth bonus for being the sneaky bastard silent attack guy.
Red Shadows should have high bravery stats for being so brainwashed they charge into gun fire blindly.
Re: Action Forc vs. Red Shadows: The Role Playing Game
Posted: 11 May 2010 13:24
by Red Laser
It would depend on what game system you use as a basis there are loads that can be used like Rifts, Shadow Run, AD&D etc each one has their own character generating rules. One I played based on Discworld used percentages but that was hard to sort out.
Re: Action Forc vs. Red Shadows: The Role Playing Game
Posted: 11 May 2010 13:43
by SteveD
Sundance wrote: the sneaky bastard silent attack guy.
I think they should have put that on his file card!

Re: Action Forc vs. Red Shadows: The Role Playing Game
Posted: 11 May 2010 13:53
by Red Laser
Can you get sneaky beaver Steve?
Re: Action Forc vs. Red Shadows: The Role Playing Game
Posted: 11 May 2010 19:25
by Sundance
Red Laser wrote:It would depend on what game system you use as a basis there are loads that can be used like Rifts, Shadow Run, AD&D etc each one has their own character generating rules. One I played based on Discworld used percentages but that was hard to sort out.
was that the GURPS one?